Por favor, use este identificador para citar o enlazar este ítem: http://hdl.handle.net/11531/104958
Título : Gamification for Standardization: Interactive Educational Tools for Enhancing Learning Outcomes
Autor : Sáenz Nuño, María Ana
Montes Gan, María Victoria
Martín Carrasquilla, Olga
Salas Labayen, María Rosa
Pérez Mallada, Néstor
Resumen : 
This work presents many gamification strategies such as Escape rooms, board games, online games, scavenger hunts, role-playing games, Augmented Reality, Virtual Reality, etc., as tools that activate personal and group skills, allow students to use their Standardization knowledge in contexts different from the usual ones , learn new aspects, bring participants closer to different realities, and provoke new learning experiences (Martínez, A.; Poyatos, M. and Fernández, M., 2018). All of this is done from an active, participatory, and playful perspective, which allows the acquisition of various competencies.
URI : http://hdl.handle.net/11531/104958
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