Pixelated nature: ecocriticism, animals, moral consideration, and degrowth in videogames
Fecha
20/12/2019Estado
info:eu-repo/semantics/publishedVersionMetadatos
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The field of ecocritical game studies
has grown significantly in recent
years. Reading videogames
through the demands of the climate
crisis and the social debates
around what ecology and nature
mean helps us assess their role in
culture and as culture. This paper
combines the analysis of game
content and of the ways of playing
afforded by that content to delineate
a draft of a map of games
about and in defense of nature.
The guiding questions are how
they create their discourses and
what strategies they use for that,
distinguishing between representation
(or how nature appears) and
ecocriticism (or what is said about
the relationship between people
and their environment), as well as
what type of player behaviour they
allow and favour. To study that,
three central intellectual concepts
are employed: ecocriticism, the
theory of moral consideration in
animal rights philosophy, and the
economic theory of degrowth. The field of ecocritical game studies
has grown significantly in recent
years. Reading videogames
through the demands of the climate
crisis and the social debates
around what ecology and nature
mean helps us assess their role in
culture and as culture. This paper
combines the analysis of game
content and of the ways of playing
afforded by that content to delineate
a draft of a map of games
about and in defense of nature.
The guiding questions are how
they create their discourses and
what strategies they use for that,
distinguishing between representation
(or how nature appears) and
ecocriticism (or what is said about
the relationship between people
and their environment), as well as
what type of player behaviour they
allow and favour. To study that,
three central intellectual concepts
are employed: ecocriticism, the
theory of moral consideration in
animal rights philosophy, and the
economic theory of degrowth.
Pixelated nature: ecocriticism, animals, moral consideration, and degrowth in videogames
Tipo de Actividad
Artículos en revistasISSN
0104-9933Palabras Clave
ecología, game studies, videojuegos, filosofía, ética, animalesgame studies, videogames, animal philosophy, ethics