Immersive Sciences: Engaging Young Minds in Natural Sciences through Virtual and Augmented Reality
Fecha
2024-09-23Estado
info:eu-repo/semantics/publishedVersionMetadatos
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. This study investigated the impact of virtual environments
(VEs), such as Virtual Reality (VR) and Augmented Reality (AR), on
learning processes within Natural Sciences course of second-grade
primary education. To address this objective, an experimental study was
designed using a sample of 24 students aged 7 to 8 years from Spain. The
subjects used VR and AR to teach about the human body. Knowledge
gains were evaluated with pre-tests, post-tests, and delayed tests. Results
showed significant improvements in student understanding of the human
body. All students improved their results after the experience using VEs,
and 14 students achieved post-test scores 80% higher than their pre-test
results. The gains obtained through the experience were sustained over
time, even after 52 days. While VEs were generally well-received and
sparked interest among students in continuing their use, some expressed
a preference for traditional learning methods. This research highlights the
potential of using VR and AR to overcome challenges in learning abstract
or inscrutable concepts in Natural Sciences, such as understanding the
internal elements of the human body. By offering immersive experiences,
these tools provide a more realistic and tangible view of the subject matter.
However, they should be used to complement, not replace, other
methodologies, ensuring they align with the student' interests and needs.
Immersive Sciences: Engaging Young Minds in Natural Sciences through Virtual and Augmented Reality
Tipo de Actividad
Artículos en revistasISSN
1694-2116Palabras Clave
.educational technology; experiential learning; primary education; virtual environments